What do you want to achieve?
I would like a project template in SLS that builds the source files that can be compiled under Linux using the Framebuffer for output.
How would I go about doing this as there is not a template for Linux?
What have you tried so far?
Nothing.
Hi Andy,
We could really add a project for it. Until that you can easily get started with this repo: GitHub - lvgl/lv_port_linux_frame_buffer: LVGL configured to work with a standard Linux framebuffer
@kisvegabor Yes, it would be nice if there was a project template as it would mean starting a new project would be much smoother. I think I have figured out how to get setup manually and all seems to be working fine.
Many thanks.
Andy
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Hi,
I’m trying to export a Project from Square Line studio into a Raspberry Pi, but can’t seem to find out how. I see that you already have something working, can you share a little bit what it is that you’re doing?
Let’s warm up this discussion:
- Exactly what kind of driver do you need in Raspberry? Is
/dev/fb
ok?
- What build system would you prefer?
- Can you compile on Raspberry or would you like to cross-compile?
Hello,
/dev/fb should be fine
I’m using Visual Studio Code
I’m compiling on the Raspberry Pi, but planning on cross-compile in the future.
Thanks!
Thanks! By build system I meant Make, CMake or similar.
Oh, I’m using make, but I can use whatever you recommend
In this case you use this project: GitHub - lvgl/lv_port_linux_frame_buffer: LVGL configured to work with a standard Linux framebuffer
Just create a ui
folder in it and export the UI files inside this folder from SLS.
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