The anim API that squareLine gen can add a "ui_" prefix

What do you want to achieve?

such as I use squareLine gen a anim API like:
void rotateImgForAWhile_Animation(lv_obj_t * TargetObject, int delay)
{

}

the API name can be modify to: ui_rotateImgForAWhile_Animation
to keep the consistency with other APIs

Do you see alternative options and workaround to achieve it?

Mention some use cases