What do you want to achieve?
if “Animation” have a option that can regardless the “Start Value”, then I just fill the “End Value”, no mater where the object start, it “animating” to the “End Value”, this feature is important!!!
if “Animation” have a option that can regardless the “Start Value”, then I just fill the “End Value”, no mater where the object start, it “animating” to the “End Value”, this feature is important!!!
Thank you, it’s a good idea, we’ve been thinking about the importance of this possibility as well. LVGL 8 itself doesn’t seem to support giving only ‘end’ value but we’ll think about how to implement this functionality somehow in the future.