Checking "Animation Time" crashes with LVGL9

What do you want to achieve?

I’d like to upgrade an existing project from LVGL 8.3.1 to 9.2.2

What have you tried so far?

I tried changing the LVGL version number setting, but found several configurations that didn’t work in LVGL9.x. This is one such setting, extracted to a minimized example. Instructions to reproduce:

  1. Create a new SquareLine project, Microsoft Visual Studio target, LVGL9.2.2
  2. Place a bar-widget
  3. Check the animation-time of the bar-widget
  4. Observe LVGL crashed in console, AttributeError: ‘bar’ object has no attribute ‘set_style_anim_time’

Screenshot or video

MCVE

lvKiller.zip (4.6 KB)

Others

  • SquareLine Studio version: 1.5.3
  • Operating system: Windows 11
  • Target hardware: Visual Studio Project

Hi, thanks for the feedback, we will improve it in the next version.

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