Hi I’ve been trying to get the T-display working and have been unsuccessful. i have installed square line studio and your template. Created a project and exported it to the ui.ino that was in the folders. I have changed the screen resolution and it compiles and uploads with no errors but the display show’s nothing. i have copied the Lv_confi file, lvgl folder, tft_espi folder from T-Display-S3-main folder from the github into the arduino libraries.
i have tried and uploaded the factory image and that works fine. i have also uploaded and tried the youtubers “Volos” examples of using tft_espi and sprite sketches and they load and work. I’m not sure where I’m going wrong, would you be able to offer me any help advice.
#include <lvgl.h>
#include <TFT_eSPI.h>
#include "ui.h"
/*If you want to use the LVGL examples,
make sure to install the lv_examples Arduino library
and uncomment the following line.
#include <lv_examples.h>
*/
/*Change to your screen resolution*/
static const uint16_t screenWidth = 320;
static const uint16_t screenHeight = 170;
static lv_disp_draw_buf_t draw_buf;
static lv_color_t buf[ screenWidth * screenHeight / 10 ];
TFT_eSPI tft = TFT_eSPI(); /* TFT instance */
#if LV_USE_LOG != 0
/* Serial debugging */
void my_print(const char * buf)
{
Serial.printf(buf);
Serial.flush();
}
#endif
/* Display flushing */
void my_disp_flush( lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p )
{
uint32_t w = ( area->x2 - area->x1 + 1 );
uint32_t h = ( area->y2 - area->y1 + 1 );
tft.startWrite();
tft.setAddrWindow( area->x1, area->y1, w, h );
tft.pushColors( ( uint16_t * )&color_p->full, w * h, true );
tft.endWrite();
lv_disp_flush_ready( disp );
}
/*Read the touchpad*/
void my_touchpad_read( lv_indev_drv_t * indev_driver, lv_indev_data_t * data )
{
uint16_t touchX = 0, touchY = 0;
bool touched = false;//tft.getTouch( &touchX, &touchY, 600 );
if( !touched )
{
data->state = LV_INDEV_STATE_REL;
}
else
{
data->state = LV_INDEV_STATE_PR;
/*Set the coordinates*/
data->point.x = touchX;
data->point.y = touchY;
Serial.print( "Data x " );
Serial.println( touchX );
Serial.print( "Data y " );
Serial.println( touchY );
}
}
void setup()
{
Serial.begin( 115200 ); /* prepare for possible serial debug */
String LVGL_Arduino = "Hello Arduino! ";
LVGL_Arduino += String('V') + lv_version_major() + "." + lv_version_minor() + "." + lv_version_patch();
Serial.println( LVGL_Arduino );
Serial.println( "I am LVGL_Arduino" );
lv_init();
#if LV_USE_LOG != 0
lv_log_register_print_cb( my_print ); /* register print function for debugging */
#endif
tft.begin(); /* TFT init */
tft.setRotation( 3 ); /* Landscape orientation, flipped */
lv_disp_draw_buf_init( &draw_buf, buf, NULL, screenWidth * screenHeight / 10 );
/*Initialize the display*/
static lv_disp_drv_t disp_drv;
lv_disp_drv_init( &disp_drv );
/*Change the following line to your display resolution*/
disp_drv.hor_res = screenWidth;
disp_drv.ver_res = screenHeight;
disp_drv.flush_cb = my_disp_flush;
disp_drv.draw_buf = &draw_buf;
lv_disp_drv_register( &disp_drv );
/*Initialize the (dummy) input device driver*/
static lv_indev_drv_t indev_drv;
lv_indev_drv_init( &indev_drv );
indev_drv.type = LV_INDEV_TYPE_POINTER;
indev_drv.read_cb = my_touchpad_read;
lv_indev_drv_register( &indev_drv );
ui_init();
Serial.println( "Setup done" );
}
void loop()
{
lv_timer_handler(); /* let the GUI do its work */
delay(5);
}
ui.c file
// This file was generated by SquareLine Studio
// SquareLine Studio version: SquareLine Studio 1.2.3
// LVGL version: 8.2.0
// Project name: SquareLine_Project
#include "ui.h"
#include "ui_helpers.h"
///////////////////// VARIABLES ////////////////////
lv_obj_t * ui_Screen1;
lv_obj_t * ui_Label2;
lv_obj_t * ui_Button2;
lv_obj_t * ui____initial_actions0;
///////////////////// TEST LVGL SETTINGS ////////////////////
#if LV_COLOR_DEPTH != 16
#error "LV_COLOR_DEPTH should be 16bit to match SquareLine Studio's settings"
#endif
#if LV_COLOR_16_SWAP !=0
#error "LV_COLOR_16_SWAP should be 0 to match SquareLine Studio's settings"
#endif
///////////////////// ANIMATIONS ////////////////////
///////////////////// FUNCTIONS ////////////////////
///////////////////// SCREENS ////////////////////
void ui_Screen1_screen_init(void)
{
ui_Screen1 = lv_obj_create(NULL);
lv_obj_clear_flag(ui_Screen1, LV_OBJ_FLAG_SCROLLABLE); /// Flags
lv_obj_set_style_bg_color(ui_Screen1, lv_color_hex(0x840D0D), LV_PART_MAIN | LV_STATE_DEFAULT);
lv_obj_set_style_bg_opa(ui_Screen1, 255, LV_PART_MAIN | LV_STATE_DEFAULT);
ui_Label2 = lv_label_create(ui_Screen1);
lv_obj_set_width(ui_Label2, LV_SIZE_CONTENT); /// 20
lv_obj_set_height(ui_Label2, LV_SIZE_CONTENT); /// 20
lv_obj_set_x(ui_Label2, -12);
lv_obj_set_y(ui_Label2, -38);
lv_obj_set_align(ui_Label2, LV_ALIGN_CENTER);
lv_label_set_text(ui_Label2, "Welcome");
lv_obj_set_style_text_font(ui_Label2, &lv_font_montserrat_14, LV_PART_MAIN | LV_STATE_DEFAULT);
ui_Button2 = lv_btn_create(ui_Screen1);
lv_obj_set_width(ui_Button2, 100);
lv_obj_set_height(ui_Button2, 50);
lv_obj_set_x(ui_Button2, -10);
lv_obj_set_y(ui_Button2, 48);
lv_obj_set_align(ui_Button2, LV_ALIGN_CENTER);
lv_obj_add_flag(ui_Button2, LV_OBJ_FLAG_SCROLL_ON_FOCUS); /// Flags
lv_obj_clear_flag(ui_Button2, LV_OBJ_FLAG_SCROLLABLE); /// Flags
}
void ui_init(void)
{
lv_disp_t * dispp = lv_disp_get_default();
lv_theme_t * theme = lv_theme_default_init(dispp, lv_palette_main(LV_PALETTE_BLUE), lv_palette_main(LV_PALETTE_RED),
false, LV_FONT_DEFAULT);
lv_disp_set_theme(dispp, theme);
ui_Screen1_screen_init();
ui____initial_actions0 = lv_obj_create(NULL);
lv_disp_load_scr(ui_Screen1);
}