What do you want to achieve?
In LVGL all object (mostly I think, correct me if I wrong) could be rotate using
“lv_obj_set_style_transform_angle”
But most of the widget in Squareline dont have this option/setting
Do you see alternative options and workaround to achieve it?
After exporting the UI code, mannually add code to rotate it. (which is problematic as we need to adjust several times back and forth. Also not friendly to have version control)
Mention some use cases
Anytime a widget is needed to rotate for a certain angle (not 90 degree)