Software not, show not responding

d3d12: failed to create 2D texture id=42 w=250 h=250 mips=1 d3dfmt=28
d3d12: failed to create 2D texture id=43 w=150 h=128 mips=1 d3dfmt=28
AsyncResourceUpload failed.
AsyncResourceUpload failed.
d3d12 : CreateCommittedResource ‘TexturesD3D12::CreateTextureInternal() Texture’ (1024 x 1024) format 77 failed (887a0005).
Device Remove Reason (HRESULT): 0x887a0006
Device Memory Stats:
Local AvailableForReservation: 1810 MB, Budget: 2048 MB, CurrentUsage: 482 MB, CurrentReservation: 64 MB
Non-local AvailableForReservation: 0 MB, Budget: 0 MB, CurrentUsage: 0 MB, CurrentReservation: 0 MB
d3d12: failed to create 2D texture id=49 w=1024 h=1024 mips=1 d3dfmt=77
AsyncResourceUpload failed.
d3d12 : CreateCommittedResource ‘TexturesD3D12::CreateTextureInternal() Texture’ (299 x 74) format 28 failed (887a0005).
Device Remove Reason (HRESULT): 0x887a0006
Device Memory Stats:
Local AvailableForReservation: 1810 MB, Budget: 2048 MB, CurrentUsage: 482 MB, CurrentReservation: 64 MB
Non-local AvailableForReservation: 0 MB, Budget: 0 MB, CurrentUsage: 0 MB, CurrentReservation: 0 MB
d3d12: failed to create 2D texture id=63 w=299 h=74 mips=1 d3dfmt=28
AsyncResourceUpload failed.
d3d12 : CreateCommittedResource ‘TexturesD3D12::CreateTextureInternal() Texture’ (327 x 104) format 28 failed (887a0005).
Device Remove Reason (HRESULT): 0x887a0006
Device Memory Stats:
Local AvailableForReservation: 1810 MB, Budget: 2048 MB, CurrentUsage: 482 MB, CurrentReservation: 64 MB
Non-local AvailableForReservation: 0 MB, Budget: 0 MB, CurrentUsage: 0 MB, CurrentReservation: 0 MB
d3d12: failed to create 2D texture id=76 w=327 h=104 mips=1 d3dfmt=28

Seems to be GPU-related problem. Could you share the whole log? It seems the beginning of it is missing.