Button labeled with an “Image” symbol, between “Zoom” and “Play” button in the upper screen bar
Any hints?
Also, I do not find any differences in the output (except that the predefined resolution or color depth changes) when selecting another target board in the preferences.
I must mention, that the docs do have massive potential for improvements. It is more or less only a
mirror of the widgets and IDE properties without any further explanation of use or other details, or samples. In the current version the docs are more or less useless (for me), as the details provided can be read from the IDE, too.
It turns on/off the anti aliasing of SquareLine (not LVGL) when you zoom in/out. If you turn it off you see each pixel one-by-one, but the result is not that smooth when zoomed.
Regarding the widgets I think the main missing thing is a link to the related widget in LVGL’s documentation to learn the “coding” part of the widget. E.g. Slider (lv_slider) — LVGL documentation
Could you list the other parts (e.g. events, animations, etc) which where especially unclear for you?