What do you want to achieve? to take my successfully exported gui project and open it inside of arduino IDE to define functions and upload to MCU
What have you tried so far? importing directly but arduino says it needs to be .ino file not c header file to open
Screenshot or video N/A
Others
**SquareLine Studio version:**1.05
Operating system: windows
Target hardware: huh?
hello everyone thanks in advance for the help but i am new and wondering how i can import my project folder to arduino ide to play with inside the ide and eventually upload to my mcu how can i open in arduino?
when i added the files to the sketchbook it added correctly but its asking for me to include the
SDL/SDL2 library i downloaded it from github but im also not sure how to include it in the library when i try to add it as a zip library arduino tells me no library is in the folder and then i thought i would add the files like how you said above by dragging and drop but it took me like a hour and is still asking for more files to be included and now the sketch book is a mess.
can you tell me how i can add the sdl/sdl2 (i downloaded both) library to the sketch since i cant import it as a zip library?
once i deleted those included libraries i got this error
onedrive\documents\arduino\libraries\lvgl\src\lv_conf_internal.h:41:103: fatal error: …/…/lv_conf.h: No such file or directory
compilation terminated.
exit status 1
Error compiling for board TTGO T-Watch.
i have the conf.h file included im just not sure what it wants me to do after that cause other than that error everything looks okay
it was giving me that issue because i exported the whole project instead of just the files from the ide now that i imported the files only its playing a lot more nicely still need to debug some stuff but im feeling a lot better thanks
First time trying to upload a SLS project to ESP32 Dev using Arduino IDE.
I’ve followed the “how to” video for export but I’m not having much luck.
Receiving this error:
fatal error: lvgl/lvgl.h: No such file or directory
#include "lvgl/lvgl.h"
I’ve not altered the directory structure that was created automatically by SLS.