How to use PNG decoder library when design lvgl UI by Squareline studio

I found the png image file is convert to c arry as default
I want to use decoder library to decode the png file, and not convert it to C array when use squareline,
what should i do

It’s not supported at this moment, but adding an option the select it per image asset is on our roadmap.

Hi! Any estimate when encoded PNG support will be available? I think this is one of the most important features as it saves flash size so much.

You can do it manualy without problem.