What do you want to achieve?
LVGL have built-in support for FontAwesome symbols. I would like to add those symbols in SLS.
What have you tried so far?
I am able to show them on real hardware by modifying the generated code, but each time I regenerate the code the symbol is overwrited.
It would be nice to see the final result on SLS.
Screenshot or video
- SquareLine Studio version:
- Operating system:
- Target hardware: