Is it possible to use FontAwesome symbols directly in SLS?

What do you want to achieve?

LVGL have built-in support for FontAwesome symbols. I would like to add those symbols in SLS.

What have you tried so far?

I am able to show them on real hardware by modifying the generated code, but each time I regenerate the code the symbol is overwrited.
It would be nice to see the final result on SLS.

Thank you.

Screenshot or video


  • SquareLine Studio version:
  • Operating system:
  • Target hardware:

It’s not supported now to use LV_SYMBOLS_...s.

You can create a custom font using FontAwesome, and copy past the symbols into the text field of a label.

You can safely modify any widgets after calling ui_init(). E.g.

lv_label_set_text(ui_Label1, LV_SYMBOL_OK " Apply");