PNG images huge when exported, no JPG support?

I have some weird behaviour. When I load a 800x480 pixel PNG in my squareline project the filesize of the .png is less than 20kb. When I export the UI the .c file is 6MB!


I tried to dither the PNG before. No improvement either …

Also it says Squareline supports also jpg … but it is not showing / selectable in the asset browser?

In this way export is irelevant jpg or png, because all is converted into relative bmp.
Learn somethink before play lego…
Images — LVGL documentation

And 6M c file isnt compiled to 6M code…