Creating any new project in version 1.2.2 results in a non-rendered screen.
Rendering seems to fail due to errors when creating the new project (see console output).
What have you tried so far?
Examples can be opened and are rendered correctly.
I saw this too, after attempting to update a cloned image components image I couldnât get the simulator to show the update (only the inspector panel), while the uncloned image widget did update when I changed its asset.
Then saving and closing destroyed my project. Since then I am seeing this and also a font generator error
I have seen this as well. The project was going fine and then I tried to add a button and it kept sticking it at the top left of the screen. All the elements of my design were still there and all the x,y and sizes were correct, it just wouldnât show on the screen. This screen is full of panels and buttons and stuff but it just wonât show. I closed and reopened the project but to no avail.
Edit: I just rebooted but it is still the same.
I tried to upload an image of the console but new users can only upload one image so that is crap. I tried to cut and paste the text from the console but it is not copyable.
One line of interest is âEXCEPTION BB SEND name âui_Screen1â isnât definedâ
Edit 2: There is a screen called âScreen1â so I changed the name of it to âMainâ. I saved and tried to repoen the project and I get âEXCEPTION BB SEND name âui_Mainâ isnât definedâ
@tyeth Hi, please check your Range settings in font panel. You have to set of chars what you would like to use with your font.
The default range is: 0x20-0x7f (ASCII Standard)
your range is empty, so you would like to export zero characters. You can set your range by dropdown, or you can define your custom range (your custom is empty at the moment)
You can check more information about ranges:
-r, --range - single glyph or range + optional mapping, belongs to previously declared --font. Can be used multiple times. Examples:
-r 0x1F450 - single value, dec or hex format.
-r 0x1F450-0x1F470 - range.
-r '0x1F450=>0xF005' - single glyph with mapping.
-r '0x1F450-0x1F470=>0xF005' - range with mapping.
-r 0x1F450 -r 0x1F451-0x1F470 - 2 ranges.
-r 0x1F450,0x1F451-0x1F470 - the same as above, but defined with single -r.
Same here.
A project created in 1.20 & 1.21 does not render at allâŚnothing but checkerboard screens.
Single screen version attached 400_MAIN_121.zip (13.1 KB)
I did not change or remove the default ascii range of x20-FF or whatever, although anything is possible (accidents do happen). The software should also accept no range with symbols or provide an error to the user if they have invalid options rather than supplying the range argument to the java utility with no value which is obviously not going to work.
Edition: Windows 10 Pro
Version: 21H2
OS build: 19044.2728
Experience Windows Feature Experience Pack: 120.2212.4190.0
LVGL 8.3.0
Board: Desktop, Visual Studio 2019 for Windows
Iâm not sure how to generate a playerprefs log file. Whatâs the procedure?
I just tried to upload a project, but new users are not allowed to upload anything.
I created a link in Tresorit to a project which shows trhe bug it so you will have to get it from here
I just open the project in 1.2.2 and it wonât show anything. It opens fine in 1.2.1. In fact I think it was originally created in 1.2.1.