I am following up on this old topic. I have upgraded my SLS to version 1.2.3 and it is getting very slow at times to respond, particularly in the inspector and hierarchy selections. I am running a Mac Mini M2 Pro and have closed down non-essential applications. Restarting SLS has a temporary effect, but then it slows again. My project has 15 screens and 558 widgets, mostly panels and buttons, with nothing too complicated going on. I am building a prototype UI
We want to build a larger UI project of about 30 screens using SLS and LVGL. However, if the SLS app is not going to be a practical environment for development at this scale, we might have to rethink our approach.