No, I knew you’d want screens to be loaded. But in the next version the images will be loadable. There was a similar question asked here at the forum btw.: Option to design standalone UI elements that can be easily added to an existing UI
There the dynamic loading was not asked, just porting screens between projects, loading screens is another level of screen/object portability. Screens are objects too, so if image objects are loadable, maybe the possibility of loadable screens are not too far way. The support/possibilities in LVGL should be checked for that. To be honest it poses a lot of questions, as a screen is much more complex than an image and its content needs to be referenced through a messaging/ABI-like mechanism.
Great news, @Hermit
Thanks a lot for your helpful approach.
This is off-topic but forgive me I would like to mention on this occasion; I believe many of us including myself would be happy if you provide more support to RP2040 - RPiPico SDK applications.
roughly and almost two years ago you have stated the ability to load screens from the SD card would be in the pipe already. I have V. 1.4.2 now, and AFAIK so far this is not implemented. Is there a reliable schedule/(publishing date or version for this very useful enhancement being seen on the horizon?
Hello Thomas,
since then we have completed loading assets from SD card: you can find the option of loading images and fonts from the SD card in the Project settings, please see here for your reference: Project settings | SquareLine Studio This was implemented in our 1.4.0 version release in March 2024.
We experienced that loading screens from SD card is a very complex task, therefore at this point it is not at the forefront of our agenda.